Rapunzel’s Flower Dev Log: Part 24
WORKING ON THE NPCs The next thing I’m working on is building the very simple NPC interactions for completing a […]
Read More TextSharing a Creative Imagination
WORKING ON THE NPCs The next thing I’m working on is building the very simple NPC interactions for completing a […]
Read More TextWhat Went Right Link to my #Devtober Twitter Thread Right before #Devtober started I had posted a devlog here on […]
Read More TextENTER THE BEAST BOOK So, because the Quest System is so big, I decided to play with something a little […]
Read More TextCREATING THE QUEST SYSTEM The Quest System has been rummaging around my head for the last few days and I […]
Read More TextFirst off, one of the reasons I’m writing this post is to test all my new auto-posters to Twitter, Facebook […]
Read More TextGo To: Part 1 Okay, I haven’t written about the last set of mapping I did yet, but I was […]
Read More TextMORE MAPPING AND THE CASE OF THE MISSING PLUGIN So yesterday I worked more on mapping and again forgot to […]
Read More Text______________ First off I want to apologize for not being consistent with updating the website. Patreon had been updated appropriately, […]
Read More TextBelieve it or not, Reel Dream, a crazy fishing RPG, is actually my main project; despite all the attention Rapuznel’s […]
Read More TextI’ll try and keep this brief. I’m going to be going on a roughly 2 week hiatus for a few […]
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