Rapunzel’s Flower Dev Log: Part 24
WORKING ON THE NPCs The next thing I’m working on is building the very simple NPC interactions for completing a […]
Read More TextSharing a Creative Imagination
WORKING ON THE NPCs The next thing I’m working on is building the very simple NPC interactions for completing a […]
Read More TextWhat Went Right Link to my #Devtober Twitter Thread Right before #Devtober started I had posted a devlog here on […]
Read More TextENTER THE BEAST BOOK So, because the Quest System is so big, I decided to play with something a little […]
Read More TextCREATING THE QUEST SYSTEM The Quest System has been rummaging around my head for the last few days and I […]
Read More TextGo To: Part 1 Okay, I haven’t written about the last set of mapping I did yet, but I was […]
Read More TextMORE MAPPING AND THE CASE OF THE MISSING PLUGIN So yesterday I worked more on mapping and again forgot to […]
Read More Text______________ First off I want to apologize for not being consistent with updating the website. Patreon had been updated appropriately, […]
Read More TextABOUT MY ENEMY BALANCING One of the biggest things that I’ve worked on through out these dev logs is the […]
Read More TextNEW TILESETS: I COULDN’T HELP MYSELF Have I mentioned I’m not a fan of the RTP? Oh? I have. Okay, […]
Read More TextSKILL CREATION AND BALANCE Oh look! I’m actually writing as I go today! So today I’m working on the skills, […]
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