Rapunzel’s Flower Dev Log: Part 31
PLUGINS AND COMPATIBILITY I did that thing again where I go a long period of time without updating this, which […]
Read More TextPLUGINS AND COMPATIBILITY I did that thing again where I go a long period of time without updating this, which […]
Read More TextANIMATIONS One thing I didn’t want to use with this as well was the stock animations. First though, I wanted […]
Read More TextMORE EVENT TEMPLATE THINGS So another type of event template I worked on, which I haven’t actually set up to […]
Read More TextWEAPONS, ITEMS AND SKILLS Another main thing I’ve been working on lately is weapons, items and skills. What are the […]
Read More TextMORE MAPPING With the Quest System working well enough, I went back to mapping by creating the first dungeon’s first […]
Read More TextLONG TIME NO UPDATE (long time no update my devlog file) I am way overdue for an update but I’ll […]
Read More TextWORKING ON THE NPCs The next thing I’m working on is building the very simple NPC interactions for completing a […]
Read More TextWhat Went Right Link to my #Devtober Twitter Thread Right before #Devtober started I had posted a devlog here on […]
Read More TextENTER THE BEAST BOOK So, because the Quest System is so big, I decided to play with something a little […]
Read More TextCREATING THE QUEST SYSTEM The Quest System has been rummaging around my head for the last few days and I […]
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