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Kima Prince

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Tag: RPG Maker MV

Rapunzel’s Flower Dev Log: Part 31

December 3, 2019April 29, 2024

PLUGINS AND COMPATIBILITY I did that thing again where I go a long period of time without updating this, which […]

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Rapunzel’s Flower Dev Log: Part 30

November 21, 2019April 29, 2024

ANIMATIONS One thing I didn’t want to use with this as well was the stock animations. First though, I wanted […]

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Rapuznel’s Flower Dev Log: Part 29

November 19, 2019April 29, 2024

MORE EVENT TEMPLATE THINGS So another type of event template I worked on, which I haven’t actually set up to […]

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Rapunzel’s Flower Dev Log: Part 26

November 7, 2019April 29, 2024

MORE MAPPING With the Quest System working well enough, I went back to mapping by creating the first dungeon’s first […]

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Rapunzel’s Flower Dev Log: Part 25

November 5, 2019April 29, 2024

LONG TIME NO UPDATE (long time no update my devlog file) I am way overdue for an update but I’ll […]

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#Devtober 2019 Post Mortem

October 30, 2019April 29, 2024

What Went Right Link to my #Devtober Twitter Thread Right before #Devtober started I had posted a devlog here on […]

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Rapunzel’s Flower Dev Log: Part 23

October 29, 2019April 29, 2024

ENTER THE BEAST BOOK So, because the Quest System is so big, I decided to play with something a little […]

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Rapunzel’s Flower Dev Log: Part 18

September 19, 2019April 29, 2024

ABOUT MY ENEMY BALANCING One of the biggest things that I’ve worked on through out these dev logs is the […]

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Rapunzel’s Flower Dev Log: Part 15

September 10, 2019April 29, 2024

NEXT UP: TEMPLATE SKILLS/SKILL DESIGNING On paper I’ve been drawing out what skills will be in the game. I like […]

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Rapunzel’s Flower Dev Log: Part 14

September 5, 2019April 29, 2024

So I just went through all the NPCs to see how many houses I need and how big the Capital […]

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